![]() The first step brings assets into the scene, defines and registers randomizers, annotators and writers. Generating synthetic data with Omniverse Replicator is a two step process. For more details on the Omniverse launcher check this Video out. To use replicator you need to download the Omniverse launcher which is found here. Omniverse Replicator is created as an Omniverse Kit extension and conveniently distributed through Omniverse Code. Getting started with Omniverse Replicator Replicator YAML Manual and Syntax Guide.Randomizing appearance, placement and orientation of existing 3D assets with a built-in writer.Using Replicator with a fully developed scene.Using existing 3D assets with Replicator. ![]() Visualizing output folder with annotated data programmatically.Adding semantics with Semantics Schema Editor and programmatically.Core functionalities - "Hello World" of Replicator.Theory behind training with synthetic data. ![]()
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